Hi everyone, here's the latest from the ruins wip.
Unfortunately, this resolution doesn't really do it justice; it was rendered
without aa and scaled down afterwards in the gimp.
I've decided to keep the floor relatively plain, so it's just got rocks strewn
around, a bit of patchy colour and some grass and weeds in the crevices.
There's also grass on all the ledges. I'm pretty pleased with the media - looks
like a hot still afternoon - and there's just enough to see some subtle sunbeams
off the statue.
'Lucy' courtesy of the Stanford scanning repository.
I'm thinking of adding some more vegetation - I think it'd be nice to put some
bushes, maybe some ivy if I can drive the .obj utility. Also, the final version
will be slightly brighter - the radiosity in this was recursion_limit 1, and
I'll be bumping that up to 2 for the final.
Comments and suggestions welcome!
Some brief stats:
Image Resolution 800 x 600
Smallest Alloc: 17 bytes
Largest Alloc: 129235192 bytes
Peak memory used: 879863941 bytes
Parse Time: 0 hours 3 minutes 13 seconds (193 seconds)
Render Time: 0 hours 45 minutes 38 seconds (2738 seconds)
Total Time: 0 hours 48 minutes 51 seconds (2931 seconds)
Bill
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Download 'ruins06.jpg' (124 KB)
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